LIMNMEDIA

Building open tools and workflows for stop-motion,

camera systems, and practical integration with VFX.


We’re here for the hands-on creator, the animator in their garage, the indie filmmaker solving shots with what they’ve got, the studio trying to bridge physical builds and digital pipelines without losing control, & the classroom inspiring young visionaries with stop-motion animation. Everything we make is designed to support real production needs with precision, repeatability, and flexibility.



What We Do


LIMNMEDIA is both a lab and a workshop;

building systems that serve animation, fabrication, cinematography, and technical direction.


Our current work spans:

Camera rigs and motion-control tools

  1. Like the LIMNZARM, a simple pan calibration adapter
  2. Or LIMNMOCO, our modular motion-control system

Calibration & measurement workflows

  1. Lens profiling, nodal rotation, and multi-pass alignment using practical and digital tools

Web-based tools for planning and pipeline

  1. Including the LENSMap and TPS Viewer, built around open formats and field usability

Education & documentation

  1. We write guides, develop curriculum, and run tests so others don’t have to start from scratch




Value


What That Means to Us


Precision

We believe in measurement, consistency, and workflows you can trust frame to frame.

Accessibility

Our tools are designed to be understandable and teachable — not locked behind a wall.

Openness

Open hardware, open software, and open documentation. Learn it. Use it. Fork it.

Affordability

Cost shouldn’t stop good work. We price and design with that in mind.

Community

We build tools that fit into real-world productions — solo or collective.




Why We Exist


We’ve spent years in stop-motion,

seeing how often artists are locked in place,

by proprietary black-box software,

or expensive gear.



LIMNMEDIA exists to break that boxto give creators control over their pipelines from the lens to the final frame.

If it can be calibrated, improved, shared, or made more repeatable — we’re interested.




We believe in building systems that grow with you, teach back, and stay useful.




Who It's For

Independent filmmakers

Stop-motion professionals and studios

Educators building animation curriculum

Students and newcomers looking to learn hands-on

Technical directors tired of reinventing the wheel


Let’s Build Something That Lasts

LIMNMEDIA isn’t just tools.

It’s an evolving platform for practical creative work — designed to be learned, adapted, and handed down.

We support your process.

We respect your shot.

And we’ll keep building the tools to get you there.

Company History

2020

Limnmedia established in Oregon

2025

LENSMap research version released on GitHub

2025

Nodal Zero Viewer released on GitHub

The Limnmedia Team

We’re a small, hands-on crew.

Christopher Weinberg

Owner

Cadence Weinberg

Developer

Greg Holmes

Designer 2D / 3D