LIMNMEDIA - Gussets & Hole Alignment

Following on the previous post about improving layout accuracy, this set shows the fabrication of the two gussets and the hole patterns that tie them into the tube structure.

 · 1 min read

Gussets & Hole Alignment

Fabrication

Each gusset has nine holes drilled into it, and those holes align with:

  • each other
  • the corresponding holes in the tubes

Gussets & Hole Alignment

This is one of those cases where everything is very close together, so it’s not immediately obvious how well things line up—but once assembled, the screws thread in cleanly and the alignment is actually quite good.

You can still tell these were made by hand, but they’re consistent enough that everything comes together without forcing anything.

Gussets & Hole Alignment


Notes

There’s one interesting detail in this layout.

Because of the spacing, one of the holes lands right on the 3/4” dimension, which corresponds to the wall/edge condition where one tube meets another.

Gussets & Hole Alignment

Rather than trying to force a fastener into a compromised location, I chose to:

  • skip that hole entirely

There’s a close-up in the images showing that missing fastener.

Gussets & Hole Alignment


Context

This is one of those judgment calls you make during a build.

Not every planned hole needs to exist if:

  • it weakens the material
  • it interferes with another part
  • or it doesn’t meaningfully add strength

Gussets & Hole Alignment


Why This Matters

The overall result:

  • holes align cleanly
  • parts come together easily
  • fasteners thread in by hand

That’s a good sign that the layout process is working.

At the same time, the real test is still ahead.

Once the system is fully assembled—with:

  • motors
  • camera head
  • actual load

we’ll see what this configuration really wants to do.


Christopher Weinberg

Christopher Weinberg is the founder of LIMNMEDIA, where he develops motion control systems, production workflows, and educational tools focused on stop-motion and hybrid filmmaking. With over 15 years of experience in production, his work centers on making complex techniques more accessible through practical engineering and open development. He is currently building LIMNMOCO, a modular motion control system designed for flexible, real-world use.

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